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	<channel>
		<title><![CDATA[Final Fantasy Forum - All Forums]]></title>
		<link>http://finalfantasyforum.com/</link>
		<description><![CDATA[Final Fantasy Forum - http://finalfantasyforum.com]]></description>
		<pubDate>Sat, 31 Jul 2010 21:32:35 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Most Epic Fail Moments]]></title>
			<link>http://finalfantasyforum.com/thread-5754.html</link>
			<pubDate>Mon, 26 Jul 2010 07:17:51 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5754.html</guid>
			<description><![CDATA[I was just wondering what are your most epic fail moments in playing game. It can be when you died,a glitch,really anything..I have so many moments that i just wanted to make a topic about it.<br />
<br />
My Epic Fail Moments:<br />
          -When i was playing Gun I had to kill Hollister. He kept on going through the boat and I'm like wtf. Then he just blasted me away.<br />
          -I still a Nintendo 64 and I was playing it. I was playing Super Mario 64. I was fighting Bowser then when you tire him out you have to grab him by the tail and throw in to these bomb. For some odd reason i would somehow throw him over the bombs. It took me forever to beat.]]></description>
			<content:encoded><![CDATA[I was just wondering what are your most epic fail moments in playing game. It can be when you died,a glitch,really anything..I have so many moments that i just wanted to make a topic about it.<br />
<br />
My Epic Fail Moments:<br />
          -When i was playing Gun I had to kill Hollister. He kept on going through the boat and I'm like wtf. Then he just blasted me away.<br />
          -I still a Nintendo 64 and I was playing it. I was playing Super Mario 64. I was fighting Bowser then when you tire him out you have to grab him by the tail and throw in to these bomb. For some odd reason i would somehow throw him over the bombs. It took me forever to beat.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Final Fantasy XIV]]></title>
			<link>http://finalfantasyforum.com/thread-5753.html</link>
			<pubDate>Thu, 22 Jul 2010 08:47:23 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5753.html</guid>
			<description><![CDATA[The release date for Final Fantasy XIV for PC has been announced! September 30th. So that means that the beta should be coming around any day now. Personally though, I'm waiting for the ps3 one. But I don't even know if I have time for games like these anymore.<br />
<br />
What about everyone else? Does anyone has ANY interest in this game?]]></description>
			<content:encoded><![CDATA[The release date for Final Fantasy XIV for PC has been announced! September 30th. So that means that the beta should be coming around any day now. Personally though, I'm waiting for the ps3 one. But I don't even know if I have time for games like these anymore.<br />
<br />
What about everyone else? Does anyone has ANY interest in this game?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Full-Length Final Fantasy VI Novel: "The Esper"]]></title>
			<link>http://finalfantasyforum.com/thread-5752.html</link>
			<pubDate>Mon, 19 Jul 2010 11:54:23 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5752.html</guid>
			<description><![CDATA[Below is the first chapter of my 66,000-word novelization of Final Fantasy VI, which can be read on <a href="http://travislambertwriter.com" target="_blank">my website</a>.<br />
<br />
<div style="text-align: center;"><a href="http://travislambertwriter.com/the-esper" target="_blank">THE ESPER</a><br />
By Travis Lambert<br />
<a href="http://travislambertwriter.com/the-esper/part-1-chapter-1-the-lady-stirs" target="_blank"><br />
Chapter 1<br />
"The Lady Stirs"</a></div>
<br />
The dreams of fever are madness.  Half-formed, melting, merging figures of men and beasts, waves and trees, light and darkness, writhing and pulsing in phantasmagoric chaos—the woman’s dreams were haunted by these shapes as she lay on her sickbed.  In waking and sleeping, the visions that passed before her broken mind—insane, frightening things that always lingered on the edge of meaning before impishly disdaining form and slipping into shapeless fears again—kept her from drawing a clear distinction between reality and fantasy, waking and dreaming.<br />
<br />
And yet there was one demon, one monster, which frequently appeared before her mind’s eye: a feathered, clawed abomination, frozen, caged in ice, shrieking its terrible screech and burning her with its fiery eyes.  The frozen monster raised her to such a pitch of terror that her consciousness drove itself back to the furthest depths of her mind and sought to annihilate itself.  Anything, anything to escape the monster.  And so the woman’s psyche shattered itself on the rocks of imbecility.<br />
<br />
These are the demons that haunted the dreams of the woman whose story I tell, if that Word Eternal deigns to lend flesh to thoughts, gives them words, and if that Spirit Who grants and revokes the tongues of men gives them understanding.<br />
<br />
She writhed and muttered pitiably on her sickbed, her only attendant a wizened and tired-looking old man, who even now was emerging in her mind like a distant light from her nightmares.  Gradually she awoke and found herself lying in a cold sweat.  How long she had lain in her fever-bed she didn’t know.  She gazed up, at first blankly, but with growing awareness, at the old man dabbing her face and neck with a damp rag.  After having been mad for so long, the woman let the peace of stillness wash over her.  She had begun to cry.<br />
<br />
“There there, sweetheart,” said the old man.  “It’s okay.  You’ve been sick for a long time now, but you’re coming around.”  He turned aside to re-soak the rag in a basin, and the woman gasped, for part of his face was hideously scarred, as if he had been recently burned.  But he didn’t appear to have noticed her reaction, for when he turned towards her again he smiled with paternal affection and continued to gently dab her forehead.  She didn’t know if his burns still caused him pain, but they didn’t seem to hinder his work, which he performed with all the kindness of a father nursing his daughter back to health or a man handling some delicate and priceless treasure.  His left eye (the one on the burned side of his face), browless and nearly shut with scar tissue, was opaque, as if a white film was over it—Blind, she thought.  His good eye was dark and wrinkled with crows-feet when he smiled.<br />
<br />
And now she began to take in her surroundings.  She was not in a house but a cave.  There were oil lamps on a table, pots, and phials filled with various colored liquids, as well as other medical instruments.  But if it was strange to her that she lived in a cave, it was stranger that it appeared to bear the marks of fire damage.  Here and there were singed edges and charred holes in the furniture and black spots on the walls and ceiling.  Even her blanket had scorch marks and smelled like smoke.  It was as if some tiny white-hot star with a mind of its own had bounced around the cave, scarring everything it touched.<br />
<br />
“Are you ready to try and eat something?” said the old man.<br />
<br />
“Yes,” said a woman’s voice, and it took her a moment to realize that it was her own, for she did not recognize it.  What is my name?—the question suddenly occurred to her.  But at the same time, she realized just how hungry she was.  She was famished.  The old man got up and went and stirred the coals in an iron stove, then put a pot on.  While the stew was cooking, the old man gave her a cup of water to slake her incredible thirst.  The woman sat up with some effort, for her long sickness had sapped her strength.<br />
<br />
“Do you remember anything?” said the old man.<br />
<br />
The woman thought for a moment, then shook her head.  She knew it should have disturbed her more than it did, but in her state, food and drink seemed more important.  She did not yet have the strength for the question of her identity.<br />
<br />
“Do you know who you are?” he said a moment later, but then, when she didn’t answer, he reproached himself.  “I’m sorry.  I’m a fool to question you so soon.  I should leave you alone for a while and let you regain your strength.  You’ve been out for a long time.”<br />
<br />
“How long?” asked the woman.<br />
<br />
“Oh, it must have been at least three months since we found you.”<br />
<br />
“Found me?  Am I not your granddaughter, then?  And who’s we?”<br />
<br />
“Not now, child.  You don’t have the strength yet for that long and hard tale.  Get some rest.  I’ll tell you when you’re ready.”<br />
<br />
The woman lay back down, for indeed she was exhausted from such simple exertions.<br />
<br />
After two or three weeks (as nearly as she could reckon, since no sunlight reached into the cave), when she was strong enough to walk around the room without leaning on Arvis’s shoulder (for that was the old man’s name), he told her that the time had come for her to learn about herself.  She knew by now that he was not her father or grandfather, though her heart had already grown to love him during her rehabilitation.  She was now waiting for Arvis to return, for he left (for the first time in her memory) to deliver a message to the “others.”  She had asked who the others were, but, with a great sigh and a look of sadness, as if he too sensed that their simple, happy life together was drawing to a close, he said that it must wait till he returned.<br />
<br />
The young woman was looking at herself in a mirror.  She didn’t recognize her own face.  She had fair skin, gray eyes, and long, wavy, dark red hair.  She had a pretty, heart-shaped face and a comely body, though petite.  In fact, she was quite beautiful, even though she had the look of one wasted by illness.  She imagined how beautiful she must have been before, but without vanity.  The woman had little thought for her own beauty, and considered it as a man considers his assets when he sits down to manage his money—something good and bounteous, but at the same time something one considers with a degree of detachment.<br />
<br />
There was some fear but also some nobility in her eyes.  It did not occur to her that she might be royalty.  It was not that kind of nobility; it was more rustic than civilized.  It was a kind of nobility whose place was in a forest or a temple or even a battlefield, rather than in a court.  There was—and this was perhaps the most difficult observation—a strange mixture of wildness and refinement, power and restraint.  But all this might have been her imagination, a groping in the dark for some trace of her identity.  You or I might have simply seen a woman who would have been extremely beautiful were it not for her pale and wretched sickness.<br />
<br />
The woman thought about what her past might hold.  She had a sense that, whatever it was, it was some great and ominous thing, which would soon overtake her.  She saw in her face a slight tinge of regret, knowing that, when Arvis came back, the happy little world they had inhabited together for the past few weeks would be no more, expanded beyond all control into a wide world of mysterious and great matters.  She could not have told you then why she felt thus, why she could not have been an ordinary farmer’s daughter who had fallen ill and gotten lost.  Perhaps it was Arvis’s secrecy or some undefined notion left partly intact in her memory.  And though she could wish she were still sick, so that her now simple life with her surrogate father would continue, she also felt (not without foreboding) that she must know the truth.<br />
<br />
All the time the woman was recuperating, the subject of her identity managed not to come up, though it was not because they didn’t talk.  They laughed and cooked and read books together.  For Arvis had many books, though most of them were about medicine, some of which he had written himself, for he was in fact a doctor and an alchemist (or a philosopher, as they used to be called).  The woman even helped him with some of his experiments—that is, she handed him whatever phial or metal shavings he asked for.<br />
<br />
But the books that they read to each other were stories, mostly chivalric romances and pastorals, occasionally a book of verse or a sacred text.  They were illuminated with the most colorful and elaborate pictures.  From these the woman surmised that Arvis was very rich, which meant that he lived in a cave not out of poverty but because they were in hiding.<br />
Although she was no longer sick, there was still the recurring image of the monster trapped in ice which haunted her dreams, though it did not now hold the terror for her that it once did.  She was trying to banish its image from her mind when she saw the glow of a torch and heard the slow step of Arvis.  She fortified her heart with courage and met him as confidently as she could, though from the first moment their eyes met they both understood that the time had come for them to part.  They sat down at the table and a heavy silence fell between them, which, after an uncomfortable moment, was broken by Arvis:<br />
<br />
“I suppose it’s time to tell you.  But before I do I want you to know that, whatever you’ve done, it’s in the past.  All that matters is the choices you make now.  Some of the others are not as forgiving as I am, but I believe you had been deceived, forced to become—”<br />
<br />
“A prostitute?” the woman interrupted.<br />
<br />
“No, Lord bless you,” he said with a feeble laugh.  “Not a prostitute.  It’s much worse than that, I’m afraid.”<br />
<br />
“What, then?”<br />
<br />
“Well,” said Arvis, “I suppose I should tell you, first, that your name is Terra”—the name was alien to her—“We found you in the mountains, not two miles from the city of Narsha, unconscious next to two corpses that we believe were imperial soldiers.  You were found near the Esper.”<br />
<br />
“What’s an Esper?” said Terra.<br />
<br />
“A god,” said Arvis.  “It is perhaps the only one left in the world, the last vestige of the age of gods and magic.”<br />
<br />
“So who am I?”<br />
<br />
Arvis sighed.  “You are—or were—a soldier in the imperial army.  You belonged to the Empire.”<br />
<br />
“A soldier? Me?” said Terra doubtfully.  “How is that possible?  And how is a soldier worse than a prostitute?”<br />
<br />
Arvis suddenly looked very stern.  “The Empire is a wicked and tyrannous thing.  Its lust for power is insatiable.  Its crimes against the people are so heinous you would blush to hear them, my child.”<br />
<br />
Terra grew silent.  She’d never seen him so grave.  “I’m sorry, Arvis; I didn’t know.  I just—”<br />
<br />
Terra didn’t have time to finish her sentence, for she distinctly heard voices in the tunnels, soon followed by the yellow glow of torches.  Arvis heard them at the same time, for he said, “Soldiers! They must have followed me.  Quick, this way!” and before she knew it, they dashed out of the room and Arvis led Terra down a passageway (which she hadn’t noticed before), Arvis holding a lamp aloft and going as fast as his legs could carry him, through corridors and caverns which he must have known by heart.  And as they hurried, here and there making a turn, Terra heard the echoing voices and footsteps of their pursuers, a sound which came from so many different tunnels that she couldn’t tell their distance or direction.  But after several minutes, Arvis seemed to have lost them.<br />
<br />
At last, Arvis led her to the mouth of a long, narrow tunnel sloping upward, and he stopped and picked up a leather bag which had been hidden behind a rock.<br />
<br />
“There is food, money, and a sword in here (you’ll know how to use it),” said Arvis, out of breath.  “Follow this tunnel all the way—there are no turns, so you won’t get lost—until you reach the surface.  You’ll come up on the outskirts of Narsha.  There will be a small cottage nearby between a boulder and a pine forest.  A young man lives there by the name of Locke.  He’s one of us.”<br />
<br />
“But who is ‘us’?” said Terra, taking the bag.  Arvis lit another lamp and gave it to her.<br />
<br />
“I’m sorry I don’t have time to explain.  I hope we meet again.  Be safe.  Don’t let yourself be taken by the Empire, Terra.  May the gods grant you mercy.  Now fly!”<br />
<br />
<a href="http://travislambertwriter.com/the-esper" target="_blank">Table of Contents</a> | <a href="http://travislambertwriter.com/the-esper/part-1-chapter-2-locke" target="_blank">Next Chapter...</a>]]></description>
			<content:encoded><![CDATA[Below is the first chapter of my 66,000-word novelization of Final Fantasy VI, which can be read on <a href="http://travislambertwriter.com" target="_blank">my website</a>.<br />
<br />
<div style="text-align: center;"><a href="http://travislambertwriter.com/the-esper" target="_blank">THE ESPER</a><br />
By Travis Lambert<br />
<a href="http://travislambertwriter.com/the-esper/part-1-chapter-1-the-lady-stirs" target="_blank"><br />
Chapter 1<br />
"The Lady Stirs"</a></div>
<br />
The dreams of fever are madness.  Half-formed, melting, merging figures of men and beasts, waves and trees, light and darkness, writhing and pulsing in phantasmagoric chaos—the woman’s dreams were haunted by these shapes as she lay on her sickbed.  In waking and sleeping, the visions that passed before her broken mind—insane, frightening things that always lingered on the edge of meaning before impishly disdaining form and slipping into shapeless fears again—kept her from drawing a clear distinction between reality and fantasy, waking and dreaming.<br />
<br />
And yet there was one demon, one monster, which frequently appeared before her mind’s eye: a feathered, clawed abomination, frozen, caged in ice, shrieking its terrible screech and burning her with its fiery eyes.  The frozen monster raised her to such a pitch of terror that her consciousness drove itself back to the furthest depths of her mind and sought to annihilate itself.  Anything, anything to escape the monster.  And so the woman’s psyche shattered itself on the rocks of imbecility.<br />
<br />
These are the demons that haunted the dreams of the woman whose story I tell, if that Word Eternal deigns to lend flesh to thoughts, gives them words, and if that Spirit Who grants and revokes the tongues of men gives them understanding.<br />
<br />
She writhed and muttered pitiably on her sickbed, her only attendant a wizened and tired-looking old man, who even now was emerging in her mind like a distant light from her nightmares.  Gradually she awoke and found herself lying in a cold sweat.  How long she had lain in her fever-bed she didn’t know.  She gazed up, at first blankly, but with growing awareness, at the old man dabbing her face and neck with a damp rag.  After having been mad for so long, the woman let the peace of stillness wash over her.  She had begun to cry.<br />
<br />
“There there, sweetheart,” said the old man.  “It’s okay.  You’ve been sick for a long time now, but you’re coming around.”  He turned aside to re-soak the rag in a basin, and the woman gasped, for part of his face was hideously scarred, as if he had been recently burned.  But he didn’t appear to have noticed her reaction, for when he turned towards her again he smiled with paternal affection and continued to gently dab her forehead.  She didn’t know if his burns still caused him pain, but they didn’t seem to hinder his work, which he performed with all the kindness of a father nursing his daughter back to health or a man handling some delicate and priceless treasure.  His left eye (the one on the burned side of his face), browless and nearly shut with scar tissue, was opaque, as if a white film was over it—Blind, she thought.  His good eye was dark and wrinkled with crows-feet when he smiled.<br />
<br />
And now she began to take in her surroundings.  She was not in a house but a cave.  There were oil lamps on a table, pots, and phials filled with various colored liquids, as well as other medical instruments.  But if it was strange to her that she lived in a cave, it was stranger that it appeared to bear the marks of fire damage.  Here and there were singed edges and charred holes in the furniture and black spots on the walls and ceiling.  Even her blanket had scorch marks and smelled like smoke.  It was as if some tiny white-hot star with a mind of its own had bounced around the cave, scarring everything it touched.<br />
<br />
“Are you ready to try and eat something?” said the old man.<br />
<br />
“Yes,” said a woman’s voice, and it took her a moment to realize that it was her own, for she did not recognize it.  What is my name?—the question suddenly occurred to her.  But at the same time, she realized just how hungry she was.  She was famished.  The old man got up and went and stirred the coals in an iron stove, then put a pot on.  While the stew was cooking, the old man gave her a cup of water to slake her incredible thirst.  The woman sat up with some effort, for her long sickness had sapped her strength.<br />
<br />
“Do you remember anything?” said the old man.<br />
<br />
The woman thought for a moment, then shook her head.  She knew it should have disturbed her more than it did, but in her state, food and drink seemed more important.  She did not yet have the strength for the question of her identity.<br />
<br />
“Do you know who you are?” he said a moment later, but then, when she didn’t answer, he reproached himself.  “I’m sorry.  I’m a fool to question you so soon.  I should leave you alone for a while and let you regain your strength.  You’ve been out for a long time.”<br />
<br />
“How long?” asked the woman.<br />
<br />
“Oh, it must have been at least three months since we found you.”<br />
<br />
“Found me?  Am I not your granddaughter, then?  And who’s we?”<br />
<br />
“Not now, child.  You don’t have the strength yet for that long and hard tale.  Get some rest.  I’ll tell you when you’re ready.”<br />
<br />
The woman lay back down, for indeed she was exhausted from such simple exertions.<br />
<br />
After two or three weeks (as nearly as she could reckon, since no sunlight reached into the cave), when she was strong enough to walk around the room without leaning on Arvis’s shoulder (for that was the old man’s name), he told her that the time had come for her to learn about herself.  She knew by now that he was not her father or grandfather, though her heart had already grown to love him during her rehabilitation.  She was now waiting for Arvis to return, for he left (for the first time in her memory) to deliver a message to the “others.”  She had asked who the others were, but, with a great sigh and a look of sadness, as if he too sensed that their simple, happy life together was drawing to a close, he said that it must wait till he returned.<br />
<br />
The young woman was looking at herself in a mirror.  She didn’t recognize her own face.  She had fair skin, gray eyes, and long, wavy, dark red hair.  She had a pretty, heart-shaped face and a comely body, though petite.  In fact, she was quite beautiful, even though she had the look of one wasted by illness.  She imagined how beautiful she must have been before, but without vanity.  The woman had little thought for her own beauty, and considered it as a man considers his assets when he sits down to manage his money—something good and bounteous, but at the same time something one considers with a degree of detachment.<br />
<br />
There was some fear but also some nobility in her eyes.  It did not occur to her that she might be royalty.  It was not that kind of nobility; it was more rustic than civilized.  It was a kind of nobility whose place was in a forest or a temple or even a battlefield, rather than in a court.  There was—and this was perhaps the most difficult observation—a strange mixture of wildness and refinement, power and restraint.  But all this might have been her imagination, a groping in the dark for some trace of her identity.  You or I might have simply seen a woman who would have been extremely beautiful were it not for her pale and wretched sickness.<br />
<br />
The woman thought about what her past might hold.  She had a sense that, whatever it was, it was some great and ominous thing, which would soon overtake her.  She saw in her face a slight tinge of regret, knowing that, when Arvis came back, the happy little world they had inhabited together for the past few weeks would be no more, expanded beyond all control into a wide world of mysterious and great matters.  She could not have told you then why she felt thus, why she could not have been an ordinary farmer’s daughter who had fallen ill and gotten lost.  Perhaps it was Arvis’s secrecy or some undefined notion left partly intact in her memory.  And though she could wish she were still sick, so that her now simple life with her surrogate father would continue, she also felt (not without foreboding) that she must know the truth.<br />
<br />
All the time the woman was recuperating, the subject of her identity managed not to come up, though it was not because they didn’t talk.  They laughed and cooked and read books together.  For Arvis had many books, though most of them were about medicine, some of which he had written himself, for he was in fact a doctor and an alchemist (or a philosopher, as they used to be called).  The woman even helped him with some of his experiments—that is, she handed him whatever phial or metal shavings he asked for.<br />
<br />
But the books that they read to each other were stories, mostly chivalric romances and pastorals, occasionally a book of verse or a sacred text.  They were illuminated with the most colorful and elaborate pictures.  From these the woman surmised that Arvis was very rich, which meant that he lived in a cave not out of poverty but because they were in hiding.<br />
Although she was no longer sick, there was still the recurring image of the monster trapped in ice which haunted her dreams, though it did not now hold the terror for her that it once did.  She was trying to banish its image from her mind when she saw the glow of a torch and heard the slow step of Arvis.  She fortified her heart with courage and met him as confidently as she could, though from the first moment their eyes met they both understood that the time had come for them to part.  They sat down at the table and a heavy silence fell between them, which, after an uncomfortable moment, was broken by Arvis:<br />
<br />
“I suppose it’s time to tell you.  But before I do I want you to know that, whatever you’ve done, it’s in the past.  All that matters is the choices you make now.  Some of the others are not as forgiving as I am, but I believe you had been deceived, forced to become—”<br />
<br />
“A prostitute?” the woman interrupted.<br />
<br />
“No, Lord bless you,” he said with a feeble laugh.  “Not a prostitute.  It’s much worse than that, I’m afraid.”<br />
<br />
“What, then?”<br />
<br />
“Well,” said Arvis, “I suppose I should tell you, first, that your name is Terra”—the name was alien to her—“We found you in the mountains, not two miles from the city of Narsha, unconscious next to two corpses that we believe were imperial soldiers.  You were found near the Esper.”<br />
<br />
“What’s an Esper?” said Terra.<br />
<br />
“A god,” said Arvis.  “It is perhaps the only one left in the world, the last vestige of the age of gods and magic.”<br />
<br />
“So who am I?”<br />
<br />
Arvis sighed.  “You are—or were—a soldier in the imperial army.  You belonged to the Empire.”<br />
<br />
“A soldier? Me?” said Terra doubtfully.  “How is that possible?  And how is a soldier worse than a prostitute?”<br />
<br />
Arvis suddenly looked very stern.  “The Empire is a wicked and tyrannous thing.  Its lust for power is insatiable.  Its crimes against the people are so heinous you would blush to hear them, my child.”<br />
<br />
Terra grew silent.  She’d never seen him so grave.  “I’m sorry, Arvis; I didn’t know.  I just—”<br />
<br />
Terra didn’t have time to finish her sentence, for she distinctly heard voices in the tunnels, soon followed by the yellow glow of torches.  Arvis heard them at the same time, for he said, “Soldiers! They must have followed me.  Quick, this way!” and before she knew it, they dashed out of the room and Arvis led Terra down a passageway (which she hadn’t noticed before), Arvis holding a lamp aloft and going as fast as his legs could carry him, through corridors and caverns which he must have known by heart.  And as they hurried, here and there making a turn, Terra heard the echoing voices and footsteps of their pursuers, a sound which came from so many different tunnels that she couldn’t tell their distance or direction.  But after several minutes, Arvis seemed to have lost them.<br />
<br />
At last, Arvis led her to the mouth of a long, narrow tunnel sloping upward, and he stopped and picked up a leather bag which had been hidden behind a rock.<br />
<br />
“There is food, money, and a sword in here (you’ll know how to use it),” said Arvis, out of breath.  “Follow this tunnel all the way—there are no turns, so you won’t get lost—until you reach the surface.  You’ll come up on the outskirts of Narsha.  There will be a small cottage nearby between a boulder and a pine forest.  A young man lives there by the name of Locke.  He’s one of us.”<br />
<br />
“But who is ‘us’?” said Terra, taking the bag.  Arvis lit another lamp and gave it to her.<br />
<br />
“I’m sorry I don’t have time to explain.  I hope we meet again.  Be safe.  Don’t let yourself be taken by the Empire, Terra.  May the gods grant you mercy.  Now fly!”<br />
<br />
<a href="http://travislambertwriter.com/the-esper" target="_blank">Table of Contents</a> | <a href="http://travislambertwriter.com/the-esper/part-1-chapter-2-locke" target="_blank">Next Chapter...</a>]]></content:encoded>
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			<title><![CDATA[New Member, Full-Length Final Fantasy Novel]]></title>
			<link>http://finalfantasyforum.com/thread-5751.html</link>
			<pubDate>Mon, 19 Jul 2010 11:51:55 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5751.html</guid>
			<description><![CDATA[I'm a new member and I've written a full-length novelization of Final Fantasy VI, THE ESPER, which can be read on my website: <a href="http://travislambertwriter.com/the-esper." target="_blank">http://travislambertwriter.com/the-esper.</a>  Feel free to link to it and spread the word.<br />
<br />
Thanks,<br />
<br />
Travis]]></description>
			<content:encoded><![CDATA[I'm a new member and I've written a full-length novelization of Final Fantasy VI, THE ESPER, which can be read on my website: <a href="http://travislambertwriter.com/the-esper." target="_blank">http://travislambertwriter.com/the-esper.</a>  Feel free to link to it and spread the word.<br />
<br />
Thanks,<br />
<br />
Travis]]></content:encoded>
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			<title><![CDATA[I want to cheat...]]></title>
			<link>http://finalfantasyforum.com/thread-5750.html</link>
			<pubDate>Thu, 15 Jul 2010 18:30:43 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5750.html</guid>
			<description><![CDATA[Let me start by saying this is probably my favorite Final Fantasy other than Tactics.  I like the faster paced, dungeon crawler battle system.  I like the gambits and the license board. I like the large selection of weapons, the MASSIVE areas.  And I even like the characters for some reason.<br />
<br />
But, just like 13's linearity...10's length...7's mini games...9's cartoonish look...and 8's GF system...every final fantasy, except Tactics, finds a way to shoot itself in the foot for me.<br />
<br />
I like everything else...but I DON'T like how much I have to grind to get money.  Every new place I come to has a new upgraded version of everything.  And I have to have most of it to survive the next dungeon, cave, or field...even though I'll only be there for five minutes before getting to another city with more things to buy.<br />
<br />
I loved the game...but I couldn't stand walking around in circles in fields to get enough money to equip my team.  I made it 94 hours in and finally just threw up my hands and stopped when I got to Archades with 13 thousand gil, but needing to buy many many things, each costing between 7 and 12 thousand a piece.<br />
<br />
That was a year or more ago. Since then, I started playing 13, and it made me LONG for the space and freedom of 12.  So, I want to play 12 again, and finish it this time...but I dread dealing with the gil deficiency.<br />
<br />
So here's my point -- I want gil.  I want infinite gil so I never have to grind for it again.  I grind enough for levels.  I want gil issues to stop ruining what would, otherwise be one of my favorite RPGs ever, and is already my second favorite Final Fantasy title...<br />
<br />
Can someone help me cheat?  Is there some way to give myself a never ending supply of gil?<br />
<br />
Do I need a gameshark type device?  Can I download something to my PC that would do something equivalent?  Is there a way to easily !EASILY! edit my save files to change that one thing?<br />
<br />
I want to wander those massive fields...and play with the license board again.  Can anyone help me?<br />
<br />
I'm playing this on the PS3, btw...in case that has a baring on the answer.]]></description>
			<content:encoded><![CDATA[Let me start by saying this is probably my favorite Final Fantasy other than Tactics.  I like the faster paced, dungeon crawler battle system.  I like the gambits and the license board. I like the large selection of weapons, the MASSIVE areas.  And I even like the characters for some reason.<br />
<br />
But, just like 13's linearity...10's length...7's mini games...9's cartoonish look...and 8's GF system...every final fantasy, except Tactics, finds a way to shoot itself in the foot for me.<br />
<br />
I like everything else...but I DON'T like how much I have to grind to get money.  Every new place I come to has a new upgraded version of everything.  And I have to have most of it to survive the next dungeon, cave, or field...even though I'll only be there for five minutes before getting to another city with more things to buy.<br />
<br />
I loved the game...but I couldn't stand walking around in circles in fields to get enough money to equip my team.  I made it 94 hours in and finally just threw up my hands and stopped when I got to Archades with 13 thousand gil, but needing to buy many many things, each costing between 7 and 12 thousand a piece.<br />
<br />
That was a year or more ago. Since then, I started playing 13, and it made me LONG for the space and freedom of 12.  So, I want to play 12 again, and finish it this time...but I dread dealing with the gil deficiency.<br />
<br />
So here's my point -- I want gil.  I want infinite gil so I never have to grind for it again.  I grind enough for levels.  I want gil issues to stop ruining what would, otherwise be one of my favorite RPGs ever, and is already my second favorite Final Fantasy title...<br />
<br />
Can someone help me cheat?  Is there some way to give myself a never ending supply of gil?<br />
<br />
Do I need a gameshark type device?  Can I download something to my PC that would do something equivalent?  Is there a way to easily !EASILY! edit my save files to change that one thing?<br />
<br />
I want to wander those massive fields...and play with the license board again.  Can anyone help me?<br />
<br />
I'm playing this on the PS3, btw...in case that has a baring on the answer.]]></content:encoded>
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			<title><![CDATA[Hi]]></title>
			<link>http://finalfantasyforum.com/thread-5749.html</link>
			<pubDate>Wed, 14 Jul 2010 20:22:50 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5749.html</guid>
			<description><![CDATA[I'm new to FFF but am a member of some of Omni's other forums.<br />
Nice to meet everyone who is still active and hope it's fun.]]></description>
			<content:encoded><![CDATA[I'm new to FFF but am a member of some of Omni's other forums.<br />
Nice to meet everyone who is still active and hope it's fun.]]></content:encoded>
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			<title><![CDATA[hey]]></title>
			<link>http://finalfantasyforum.com/thread-5748.html</link>
			<pubDate>Wed, 14 Jul 2010 13:48:16 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5748.html</guid>
			<description><![CDATA[hey guys I'm back from before lol.]]></description>
			<content:encoded><![CDATA[hey guys I'm back from before lol.]]></content:encoded>
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			<title><![CDATA[Seeking doujinshi artist for FFT fanfic]]></title>
			<link>http://finalfantasyforum.com/thread-5747.html</link>
			<pubDate>Sat, 10 Jul 2010 21:41:57 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5747.html</guid>
			<description><![CDATA[I am seeking an doujinshi artist to make a doujin of a FFT fic I wrote that I think will do very well. I'd do it myself but I can't draw, only write. Its a love story between Alma Beoulve and Izlude Tengel, very sweet and romantic. I need someone who is familiar with the plot of FFT. If interested, please let me know. If anyone is interested in reading the fic I wrote, please let me know that too as I'm not sure if I'm allowed to put a link to it here or not.]]></description>
			<content:encoded><![CDATA[I am seeking an doujinshi artist to make a doujin of a FFT fic I wrote that I think will do very well. I'd do it myself but I can't draw, only write. Its a love story between Alma Beoulve and Izlude Tengel, very sweet and romantic. I need someone who is familiar with the plot of FFT. If interested, please let me know. If anyone is interested in reading the fic I wrote, please let me know that too as I'm not sure if I'm allowed to put a link to it here or not.]]></content:encoded>
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			<title><![CDATA[if only squareenix would make a modern style mmorpg FF title]]></title>
			<link>http://finalfantasyforum.com/thread-5746.html</link>
			<pubDate>Fri, 02 Jul 2010 22:18:15 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5746.html</guid>
			<description><![CDATA[how many of you guys would like to see a modern or more futuristc style MMORPG Final Fantasy title?<br />
<br />
i know i would..<br />
<br />
i mean, would'nt it be cool.<br />
<br />
imagine a world like FF7, 8, 10, or 13... only, its online. <br />
wow]]></description>
			<content:encoded><![CDATA[how many of you guys would like to see a modern or more futuristc style MMORPG Final Fantasy title?<br />
<br />
i know i would..<br />
<br />
i mean, would'nt it be cool.<br />
<br />
imagine a world like FF7, 8, 10, or 13... only, its online. <br />
wow]]></content:encoded>
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			<title><![CDATA[SWTOR]]></title>
			<link>http://finalfantasyforum.com/thread-5745.html</link>
			<pubDate>Thu, 01 Jul 2010 04:15:15 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5745.html</guid>
			<description><![CDATA[Have you all seen the new <a href="http://www.gamebeta.co.uk/index.php?main_page=product_info&amp;cPath=1_8_30&amp;products_id=130" target="_blank"><span style="color: #1E90FF;">Starwars: The Old Republic</span></a> Video. Looks Awsome, this game is going to be huge and i believe it may just be one to rival WoW, itt won't kill it off but will be the first mmo to give it some competition.<br />
<br />
Bioware make fantastic games and i for one cannot wait for this to arrive.<br />
<br />
Sith Rule :)]]></description>
			<content:encoded><![CDATA[Have you all seen the new <a href="http://www.gamebeta.co.uk/index.php?main_page=product_info&amp;cPath=1_8_30&amp;products_id=130" target="_blank"><span style="color: #1E90FF;">Starwars: The Old Republic</span></a> Video. Looks Awsome, this game is going to be huge and i believe it may just be one to rival WoW, itt won't kill it off but will be the first mmo to give it some competition.<br />
<br />
Bioware make fantastic games and i for one cannot wait for this to arrive.<br />
<br />
Sith Rule :)]]></content:encoded>
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			<title><![CDATA[A good solid RPG worth playing]]></title>
			<link>http://finalfantasyforum.com/thread-5744.html</link>
			<pubDate>Tue, 29 Jun 2010 11:21:25 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5744.html</guid>
			<description><![CDATA[Lately all the games that I pick up seem to be pretty disappointing. I'm looking for a good solid RPG worth playing. I don't care how old it is. I just want some suggestions. What are some good rpg's?<br />
<br />
To give you an idea of what kind of games I like, my favorite game of all time has to be Chrono Trigger (I played chrono cross for about an hour and I didn't like it). The playability is great! FF6 was also a good one. And you can't forget about The world ends with you. <br />
<br />
Like I mentioned in other posts I'm playing Nostalgia. Don't get me wrong, I think the game is great so far. I love how they used a real world map. They battle system is almost identical to FFX which is great. The map makes things a bit easier when going around... for me at least. I guess if you don't know your geography then it's probably still hard to navigate. But anyways, on all the reviews i've seen on sites it's gotten like a 6/10. If it's going to get crappy I don't want to waste my time.<br />
<br />
I'm looking for game that has a really good story, GREAT gameplay, with any kind of graphics. The graphics do not matter to me.]]></description>
			<content:encoded><![CDATA[Lately all the games that I pick up seem to be pretty disappointing. I'm looking for a good solid RPG worth playing. I don't care how old it is. I just want some suggestions. What are some good rpg's?<br />
<br />
To give you an idea of what kind of games I like, my favorite game of all time has to be Chrono Trigger (I played chrono cross for about an hour and I didn't like it). The playability is great! FF6 was also a good one. And you can't forget about The world ends with you. <br />
<br />
Like I mentioned in other posts I'm playing Nostalgia. Don't get me wrong, I think the game is great so far. I love how they used a real world map. They battle system is almost identical to FFX which is great. The map makes things a bit easier when going around... for me at least. I guess if you don't know your geography then it's probably still hard to navigate. But anyways, on all the reviews i've seen on sites it's gotten like a 6/10. If it's going to get crappy I don't want to waste my time.<br />
<br />
I'm looking for game that has a really good story, GREAT gameplay, with any kind of graphics. The graphics do not matter to me.]]></content:encoded>
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			<title><![CDATA[FINAL FANTASY fan fiction Children of the Crystals]]></title>
			<link>http://finalfantasyforum.com/thread-5743.html</link>
			<pubDate>Wed, 23 Jun 2010 19:55:30 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5743.html</guid>
			<description><![CDATA[<span style="font-weight: bold;">Greeting's to all Final Fantasy fan's.<br />
<br />
I am the messenger of the crystal's.<br />
<br />
Here to tell you that a new Final Fantasy fan fiction site has been unveiled, and welcome's any curious Final Fantasy fan.<br />
<br />
This fan fiction is not based on any of the Final Fantasy game's or movie's.<br />
<br />
It is all completely new.<br />
<br />
A new chapter, with new and original character design's, storyline, and more. but familiar creature's such as chocobo's, and summon's can be found too.<br />
<br />
The fan fiction site will be some-what "graphic novel / comic" like.<br />
Fans will read through and view illustrated visual's from the new world found within the story as they experience the new journey.<br />
<br />
The commencement of the "FINAL FANTASY fan fiction Children of the Crystals" story will begin soon. A date will be shown in the coming week's or month's here or on the site.<br />
<br />
Meanwhile, the site is filled with detail's of the fan fictional title that will be expended in time.<br />
<br />
to visit the site, click on the link below; </span><br />
<br />
<a href="http://www.childrenofthecrystals.blogspot.com" target="_blank">http://www.childrenofthecrystals.blogspot.com</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Greeting's to all Final Fantasy fan's.<br />
<br />
I am the messenger of the crystal's.<br />
<br />
Here to tell you that a new Final Fantasy fan fiction site has been unveiled, and welcome's any curious Final Fantasy fan.<br />
<br />
This fan fiction is not based on any of the Final Fantasy game's or movie's.<br />
<br />
It is all completely new.<br />
<br />
A new chapter, with new and original character design's, storyline, and more. but familiar creature's such as chocobo's, and summon's can be found too.<br />
<br />
The fan fiction site will be some-what "graphic novel / comic" like.<br />
Fans will read through and view illustrated visual's from the new world found within the story as they experience the new journey.<br />
<br />
The commencement of the "FINAL FANTASY fan fiction Children of the Crystals" story will begin soon. A date will be shown in the coming week's or month's here or on the site.<br />
<br />
Meanwhile, the site is filled with detail's of the fan fictional title that will be expended in time.<br />
<br />
to visit the site, click on the link below; </span><br />
<br />
<a href="http://www.childrenofthecrystals.blogspot.com" target="_blank">http://www.childrenofthecrystals.blogspot.com</a>]]></content:encoded>
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			<title><![CDATA[Final Fantasy Versus XIII update]]></title>
			<link>http://finalfantasyforum.com/thread-5742.html</link>
			<pubDate>Wed, 23 Jun 2010 10:36:32 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5742.html</guid>
			<description><![CDATA[So, since we are talking about different game I think it should have its own thread.<br />
<br />
We have two gameplay scans from Famitsu:<br />
<a href="http://finalfantasy-xiii.net/news/data/upimages/versusgameplay01.jpg" target="_blank">http://finalfantasy-xiii.net/news/data/u...play01.jpg</a><br />
<a href="http://finalfantasy-xiii.net/news/data/upimages/versusgameplay02.jpg" target="_blank">http://finalfantasy-xiii.net/news/data/u...play02.jpg</a><br />
<br />
And these facts have been revealed, too:<br />
- The game's cloud effects use real physics calculations<br />
- The world is an open field, and you can go everywhere except for the mountains<br />
- You can destroy objects that you find on the road.<br />
- You'll be able to use a car as promised. You can exit it and move on foot at any time as well.<br />
- Enemies will be visible on the field, and while some enemies are wandering around, others will suddenly appear and surprise you.<br />
- Nomura says that the Versus visual quality will improve even beyond what's shown in the new screenshots.<br />
- The quality of the combat scenes is so high that people will not be able to believe it when they first see it.<br />
- The staff is excited about making the game.<br />
- The game is set for the Tokyo Game Show this year<br />
<br />
Here is a bit longer text which includes most of the facts I mentioned:<br />
<a href="http://www.andriasang.com/e/blog/2010/06/23/nomura_on_ff_versus_xiii/" target="_blank">http://www.andriasang.com/e/blog/2010/06...rsus_xiii/</a>]]></description>
			<content:encoded><![CDATA[So, since we are talking about different game I think it should have its own thread.<br />
<br />
We have two gameplay scans from Famitsu:<br />
<a href="http://finalfantasy-xiii.net/news/data/upimages/versusgameplay01.jpg" target="_blank">http://finalfantasy-xiii.net/news/data/u...play01.jpg</a><br />
<a href="http://finalfantasy-xiii.net/news/data/upimages/versusgameplay02.jpg" target="_blank">http://finalfantasy-xiii.net/news/data/u...play02.jpg</a><br />
<br />
And these facts have been revealed, too:<br />
- The game's cloud effects use real physics calculations<br />
- The world is an open field, and you can go everywhere except for the mountains<br />
- You can destroy objects that you find on the road.<br />
- You'll be able to use a car as promised. You can exit it and move on foot at any time as well.<br />
- Enemies will be visible on the field, and while some enemies are wandering around, others will suddenly appear and surprise you.<br />
- Nomura says that the Versus visual quality will improve even beyond what's shown in the new screenshots.<br />
- The quality of the combat scenes is so high that people will not be able to believe it when they first see it.<br />
- The staff is excited about making the game.<br />
- The game is set for the Tokyo Game Show this year<br />
<br />
Here is a bit longer text which includes most of the facts I mentioned:<br />
<a href="http://www.andriasang.com/e/blog/2010/06/23/nomura_on_ff_versus_xiii/" target="_blank">http://www.andriasang.com/e/blog/2010/06...rsus_xiii/</a>]]></content:encoded>
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			<title><![CDATA[Blue Dragon Plus - DS]]></title>
			<link>http://finalfantasyforum.com/thread-5741.html</link>
			<pubDate>Mon, 21 Jun 2010 08:12:03 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5741.html</guid>
			<description><![CDATA[I just looked at some footage and now I'm thinking of getting it.<br />
<br />
The one for X-Box was awsome and now this one looks like you can control as much players as you can.<br />
<br />
Suggestions.]]></description>
			<content:encoded><![CDATA[I just looked at some footage and now I'm thinking of getting it.<br />
<br />
The one for X-Box was awsome and now this one looks like you can control as much players as you can.<br />
<br />
Suggestions.]]></content:encoded>
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			<title><![CDATA[HD version???]]></title>
			<link>http://finalfantasyforum.com/thread-5740.html</link>
			<pubDate>Mon, 21 Jun 2010 03:11:13 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5740.html</guid>
			<description><![CDATA[Here's the latest from PSXextreme. It seems that a possible update is on the cards for FFVII.<br />
<br />
<a href="http://www.psxextreme.com/feature/588.html" target="_blank">http://www.psxextreme.com/feature/588.html</a><br />
<br />
Any thoughts???]]></description>
			<content:encoded><![CDATA[Here's the latest from PSXextreme. It seems that a possible update is on the cards for FFVII.<br />
<br />
<a href="http://www.psxextreme.com/feature/588.html" target="_blank">http://www.psxextreme.com/feature/588.html</a><br />
<br />
Any thoughts???]]></content:encoded>
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			<title><![CDATA[www.goldyeah.com]]></title>
			<link>http://finalfantasyforum.com/thread-5739.html</link>
			<pubDate>Wed, 16 Jun 2010 22:06:53 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5739.html</guid>
			<description><![CDATA[We are a game currency provider, we have the great ability in providing game golds for 24 Hours Online Selling.All Transaction are Easy And Safe. If you have any need of the game we provide.please visit us at <a href="http://www.goldyeah.com" target="_blank">http://www.goldyeah.com</a> with lowest price.]]></description>
			<content:encoded><![CDATA[We are a game currency provider, we have the great ability in providing game golds for 24 Hours Online Selling.All Transaction are Easy And Safe. If you have any need of the game we provide.please visit us at <a href="http://www.goldyeah.com" target="_blank">http://www.goldyeah.com</a> with lowest price.]]></content:encoded>
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			<title><![CDATA[In this thread we discuss cool shit from e3]]></title>
			<link>http://finalfantasyforum.com/thread-5738.html</link>
			<pubDate>Wed, 16 Jun 2010 09:31:24 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5738.html</guid>
			<description><![CDATA[Okay, I was going to take up Mike's mantle and make a huge ass E3 thread.<br />
<br />
Unfortunately, I have no idea how to even start doing that. Nor do I care enough to do that, as I didn't see many things that interested me this year.<br />
<br />
So, we'll do it this way: Seen anything cool at E3 and want to discuss it here? Go for it. If not, well.. I don't blame you. There wasn't much.<br />
<br />
If you're curious how the Big 3's conferences went, I'll give you a basic run down.<br />
<br />
Microsoft: Metal Gear Solid Rising, Halo, Gears, Call of Duty, ESPN on Live, NATAL NATAL NATAL NATAL NATAL NATAL, HEALTH AND FITNESS GAMES, HEALTH AND FITNESS GAMES, DANCE GAMES, new 360 slim model.<br />
<br />
Grade: D<br />
<br />
Nintendo: New Zelda that looks like it's super unresponsive. Miyamoto tries playing the game for the crowd and it takes multiple tries to do the things that he wants to do. Has an artstyle that seems to be blended between Wind Waker and Twilight Princess.  Kirbys Epic Yawn (yarn), Epic Mickey (Yawn), Goldeneye Remake, New Donkey Kong, Sidescrolling, on rails Metroid game, more casual kiddy bullshit, a Kid Icarus game for the DS, they unveil the Nintendo 3DS with games like Metal Gear Solid and sh1t on it.<br />
<br />
Grade: C<br />
<br />
Sony: Killzone 3, Infamous 2, Gran Turismo 5, Twisted Metal, Little Big Planet 2, new God of War, Final Fantasy XIV, Medal of Honor, Portal 2 on the PS3, Steam on the PS3, Dead Space 2, Marvel vs Capcom 3, they show off some PlayStation Move games, none of which look really cool aside from maybe one. Multiple games will be available to play with a move control scheme. 3d gaming (yawn). PlayStation network Plus subscription offering, Kevin fucking Butler.<br />
<br />
Grade: B<br />
<br />
Overall, pretty lackluster showings from most of the conferences. Sony obviously stood out to me because they actually showed games being played, and not games about a fucking yarn ball. Worst E3 in a while though, I'd say.<br />
<br />
So, discuss cool sh1t or not. I wont blame you if you thought there was nothing exciting that was announced.]]></description>
			<content:encoded><![CDATA[Okay, I was going to take up Mike's mantle and make a huge ass E3 thread.<br />
<br />
Unfortunately, I have no idea how to even start doing that. Nor do I care enough to do that, as I didn't see many things that interested me this year.<br />
<br />
So, we'll do it this way: Seen anything cool at E3 and want to discuss it here? Go for it. If not, well.. I don't blame you. There wasn't much.<br />
<br />
If you're curious how the Big 3's conferences went, I'll give you a basic run down.<br />
<br />
Microsoft: Metal Gear Solid Rising, Halo, Gears, Call of Duty, ESPN on Live, NATAL NATAL NATAL NATAL NATAL NATAL, HEALTH AND FITNESS GAMES, HEALTH AND FITNESS GAMES, DANCE GAMES, new 360 slim model.<br />
<br />
Grade: D<br />
<br />
Nintendo: New Zelda that looks like it's super unresponsive. Miyamoto tries playing the game for the crowd and it takes multiple tries to do the things that he wants to do. Has an artstyle that seems to be blended between Wind Waker and Twilight Princess.  Kirbys Epic Yawn (yarn), Epic Mickey (Yawn), Goldeneye Remake, New Donkey Kong, Sidescrolling, on rails Metroid game, more casual kiddy bullshit, a Kid Icarus game for the DS, they unveil the Nintendo 3DS with games like Metal Gear Solid and sh1t on it.<br />
<br />
Grade: C<br />
<br />
Sony: Killzone 3, Infamous 2, Gran Turismo 5, Twisted Metal, Little Big Planet 2, new God of War, Final Fantasy XIV, Medal of Honor, Portal 2 on the PS3, Steam on the PS3, Dead Space 2, Marvel vs Capcom 3, they show off some PlayStation Move games, none of which look really cool aside from maybe one. Multiple games will be available to play with a move control scheme. 3d gaming (yawn). PlayStation network Plus subscription offering, Kevin fucking Butler.<br />
<br />
Grade: B<br />
<br />
Overall, pretty lackluster showings from most of the conferences. Sony obviously stood out to me because they actually showed games being played, and not games about a fucking yarn ball. Worst E3 in a while though, I'd say.<br />
<br />
So, discuss cool sh1t or not. I wont blame you if you thought there was nothing exciting that was announced.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[www.goldyeah.com]]></title>
			<link>http://finalfantasyforum.com/thread-5737.html</link>
			<pubDate>Tue, 15 Jun 2010 22:18:39 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5737.html</guid>
			<description><![CDATA[We are a game currency provider, we have the great ability in <br />
<br />
providing game golds for 24 Hours Online Selling.All <br />
<br />
Transaction are Easy And Safe. If you have any need of the <br />
<br />
game we provide.please visit us at <a href="http://www.goldyeah.com" target="_blank">http://www.goldyeah.com</a> with <br />
<br />
lowest price.]]></description>
			<content:encoded><![CDATA[We are a game currency provider, we have the great ability in <br />
<br />
providing game golds for 24 Hours Online Selling.All <br />
<br />
Transaction are Easy And Safe. If you have any need of the <br />
<br />
game we provide.please visit us at <a href="http://www.goldyeah.com" target="_blank">http://www.goldyeah.com</a> with <br />
<br />
lowest price.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I have decided.]]></title>
			<link>http://finalfantasyforum.com/thread-5736.html</link>
			<pubDate>Tue, 15 Jun 2010 04:21:51 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5736.html</guid>
			<description><![CDATA[I will not leave as too much of you love me and need my help in some sh1t.<br />
Apoligy for the thread about me leaving.<br />
Ever forgive me.]]></description>
			<content:encoded><![CDATA[I will not leave as too much of you love me and need my help in some sh1t.<br />
Apoligy for the thread about me leaving.<br />
Ever forgive me.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[where to sell my gil?]]></title>
			<link>http://finalfantasyforum.com/thread-5735.html</link>
			<pubDate>Mon, 14 Jun 2010 23:57:46 -0700</pubDate>
			<guid isPermaLink="false">http://finalfantasyforum.com/thread-5735.html</guid>
			<description><![CDATA[I get a very good source to sell my gil , its  www。t h g o o d s。com <br />
i sell 13m to them and get payment within few min. others guy sell to them b4?]]></description>
			<content:encoded><![CDATA[I get a very good source to sell my gil , its  www。t h g o o d s。com <br />
i sell 13m to them and get payment within few min. others guy sell to them b4?]]></content:encoded>
		</item>
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